new powers inside the expansion “Doubtful Alliances”

Here is just a short introduction of the powers, which are available through the add-on “Doubtful Alliances”

Stage I:

  • Mining Colony
  • Political Henchmen
  • Equipment-Crew
  • Coup
  • Raids
  • Corruption
  • Enhanced Drive
  • Warp Jump
  • Super Cruiser
  • Reinforcements

Stage II:

  • Capturefleet
  • Cloaking Device
  • Gravitation Waves
  • Plasma-Technology
  • Mobilization
  • Early Warning System
  • Influential Politics
  • Resistance

Some ot them sound easy to guess what’s about, others less. In each case it animates the imagination!

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